029 -- [Action || Video]
[The afternoon finds Shikamaru bundled up against the cold and out and about in parts of the village he won't normally be in. Wandering, it might look like; he drifts in and out of high-traffic areas like the bar and the item shop to places less visited. The coffee shop he'll be at for sure, and his final stop will be the building that was once Azzip's Pizza.
This will do.]
[Video]
[Later in the afternoon, with dark still far off, the journal feed will click on to see Shikamaru surrounded by various colorful boxes among other things. He folds his hands over a table.]
It's come to my attention over the last few months that some of you have never heard of boardgames, or have otherwise never played. As a reasonable guy, I can let a lot of things go, but that... just seems sad.
[He shakes his head here. With woe, even. And then he gestures to the board games from various worlds strewn in the background. Close inspection will find a shogi set, a chess board, Go, Pai Sho, Plateau, Candy Land, Mouse Trap,Jumanji and so on. You can pretty much make up any family-friendly board game you want here and he will have it somehow. Go for it, actually. He hasn't played all of them.]
I'm here to tell you why they're awesome. [...] And possibly to petition for a partner. It's troublesome, but you'd be surprised how hard that is to accomplish here...
Katara. [Hint, hint.] Kotomi-chan. [Who he can't tease as well, so he'd best clarify:] If you're still up for that.
[He shakes himself with a grin, saluting at the journal with his left hand. He picks up the nearest game.] Anyways, let's get started. It goes like this...
[And from here he'll be giving the abridged rules of the games he knows to start. Feel free to interrupt him, or call him out on any games he skips.]
[/end Voice]
[Action || Locked to Konan]
[Much later in the night, after he's seen to everything he needs to, Shikamaru takes a box out of a drawer and goes outside. From it, he withdraws an origami hummingbird, and contemplates it slowly for a few quiet minutes.
When he's done, he holds it up at eye level and speaks seriously.]
It's about time we spoke again. Don't you think?
This will do.]
[Video]
[Later in the afternoon, with dark still far off, the journal feed will click on to see Shikamaru surrounded by various colorful boxes among other things. He folds his hands over a table.]
It's come to my attention over the last few months that some of you have never heard of boardgames, or have otherwise never played. As a reasonable guy, I can let a lot of things go, but that... just seems sad.
[He shakes his head here. With woe, even. And then he gestures to the board games from various worlds strewn in the background. Close inspection will find a shogi set, a chess board, Go, Pai Sho, Plateau, Candy Land, Mouse Trap,
I'm here to tell you why they're awesome. [...] And possibly to petition for a partner. It's troublesome, but you'd be surprised how hard that is to accomplish here...
Katara. [Hint, hint.] Kotomi-chan. [Who he can't tease as well, so he'd best clarify:] If you're still up for that.
[He shakes himself with a grin, saluting at the journal with his left hand. He picks up the nearest game.] Anyways, let's get started. It goes like this...
[And from here he'll be giving the abridged rules of the games he knows to start. Feel free to interrupt him, or call him out on any games he skips.]
[/end Voice]
[Action || Locked to Konan]
[Much later in the night, after he's seen to everything he needs to, Shikamaru takes a box out of a drawer and goes outside. From it, he withdraws an origami hummingbird, and contemplates it slowly for a few quiet minutes.
When he's done, he holds it up at eye level and speaks seriously.]
It's about time we spoke again. Don't you think?
[Action!]
Yellow!! ...Now what?
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[Action!] blerh made an html flub there but this still works lol
[And he excitedly places his piece there, which is near the starting point.]
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[Shikamaru picks an orange card and moves his piece.]
I didn't explain the point of the game before, so I'll do so now. [He points from the start of the path to the end of it.] Straightforward, it's a race game. The first person to the end wins.
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[Aang just gets a red card and does some more movements.]
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Those cards are what we call a Catch 22, you know.
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[ Blue! Moving ahead a few more spots. ]
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[With a red, he moves up a modest amount.]
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A catch-22 is a paradox. No matter how it goes, you'll eventually have a problem.
[Shikamaru gets a green, and slides back to last place.]
In this example, you could get allll the way towards the end here [he traces his fingers along the path to the end] only to draw that peppermint card and have to go back.
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Why not just call it a problem, then?
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[Of course he's not mad about the lack of candy. He gets orange too and goes ahead a few.]
[Action!]
Many convenient things have a catch. "What's the catch?" is a phrase you might hear someone say. Or, "There's always a catch."
"Of course there is," is what I'd then say. "It's a catch-22."
Catch-22 describes the situation I outlined earlier without having to go through a troublesome explanation, see?
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[ she's getting confused now. ]
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[Drew a card. Sweetness, moving back up to middleground.]
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[ oh gosh darnit she only moved one space. ]
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